

I have 32GB on order, but these tests make be think memory is not the bottleneck in this case.) These tests were with 8GB main memory, X-plane is showing 5GB used with total memory used sitting at 5.5-6.8 GB. If I set World Objects to Minimal the frame rate stays up just fine but there are no buildings what so ever - I really thought a six-core 3.2GHz processor with 2666 MHz memory could at least allow Objects:Low flying. Varying the graphics settings does not seem to be able to fix the issue. (Settings attached - The CPU shows 75-105% usage (up to 850% when loading). While the new setup seems to do fine in the air, in weather, and at my home base airport KLNA (25-45 fps), the final into MIA still drops very low. I just upgraded from a 2012 Mac Mini to a 2018 Mac Mini with a Radeon RX 580 8GB eGPU in expectation that I could solve my non-real-time finals into KMIA (and other dense scenery airports). Note: The m1 60 FPS datapoint should be taken with salt. I did verify the WoW binary was running natively.Įveryone likes charts, so here’s a chart. WoW was copied directly from the old machine to new.

Those locations are designed also to scale well with player load. I did not bench population centres because those constantly vary and are therefore bad for reproducibility. This is a relatively heavy lift with multiple trees, buildings, Halloween and Christmas decor, and various effects going on. I benched both devices by standing in the same identical position with the same viewpoint I parked my character and never moved her, then used the default on-load camera angle in the Alliance Draenor garrison facing southward toward the fountain on Dec 23rd. However, if you have an eGPU and your needs are GPU-centric, the new m1 mini isn’t quite there. I was hoping the m1 mini could replace my setup but in terms of WoW performance, there was a significant reduction.ĭon’t get me wrong - the m1 is a terrific machine.

I’m in the niche situation of having an older device with an external GPU, and playing at 4k.
